class DDZGameSceneData
{

    private static _instance: DDZGameSceneData;
    public static getInstance(): DDZGameSceneData 
    {
        if (!this._instance) {
            this._instance = new DDZGameSceneData();
        }
        return this._instance;
    }
    /**
     * 当前倍数
     */
    public integral: number;

}